Time Flies

FIREBASE / TYPESCRIPT / CANVAS

Time Flies is the result of an open-ended exploration into svg animation in HTML Canvas. What started as an attempt to create a cursor-controlled cartoon arm and hand turned into a silly game about a cute and hungry frog who must catch as many flies as possible before the sun goes down.

Into the Thicket

CONSTRUCT 3 / TYPESCRIPT / FINITE STATE MACHINES / SPRITE ANIMATION

Into the Thicket is a work-in-progress forest simulation and zen-management game in which you tend to the denizens of a unique, digital thicket as you grow a tree over a period of time. It features a complex simulation of grasses, mushrooms, sunlight, soil hydration, ant colonies and grasshoppers whom are all vying to survive in this seed-generated world

Gnome

CONSTRUCT 3 / TYPESCRIPT / FINITE STATE MACHINES / SPRITE ANIMATION

Gnome is a work-in-progress engine for a point-and-click adventure game in which you guide a Gnome around through a strange woods wherein time flows according to the direction you travel. It currently features an infinitely looping forest, branching and interactive dialogue, and systems for picking up objects of various weights, placing them, and consuming special consumable objects.